LeadMe Edu

Immersive
classroom teaching

Revolutionising the traditional chalk and talk teaching method. Harness the power of our immersive technologies in the classroom and guide students through Virtual Reality, Augmented Reality and digital learning with ease.

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Lumination (Case Study) Catholic Diocese of Lismore Schools

Key Features

Guided learning

Use the LeadMe Edu application on a tablet or mobile device to connect student devices alongside virtual reality headsets for guided immersive learning.

Curated content

Choose lesson aligned VR videos, apps and other digital experiences then launch the content to student devices for all learners simultaneously.

Teacher led

Start and stop experiences for discussion time and launch the next app when the class is ready to move on.

Controlled experiences

Control and monitor student devices in real time, receive alerts when learners are off-task, restrict access if required or use X-ray mode to view student screens without disrupting the lesson.

Harnessing the power of our immersive technologies

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Connect

A student is taught across the curriculum learning areas such as English, Mathematics, Science, Technologies, The Arts and all other subjects in an immersive world.

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Manage

The application guides Virtual Reality learning. Choose a lesson and curriculum aligned VR video, app or other digital experiences, launch it via the LeadMe app, push the content to student devices for viewing in mobile virtual reality headsets.

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Guide

Guide your students through Virtual Reality learning; launch a lesson simultaneously to all student devices and receive activity alerts linked to learning outcomes

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Supervise

Start and stop experiences for discussion time, supervise students’ devices in real-time, as well as lock and unlock devices then launch the next app when the class is ready to move on.

Education

Each curriculum learning area can be taught in an immersive world. For example, In Science students can explore the beauty of the universe, visit planets in the solar system, and train as an astronaut in the International Space Stations. In Languages, students can learn French in front of the Eiffel Tower, or hone speaking skills and present to an audience in an immersive world. Or, in Mathematics, students can collaborate to manipulate vectors, explore vector additions and chart graphs.

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Supporting student learning

Our teachers are integrating immersive learning into the classroom to support quicker learning, higher retention and transformative learning. Teachers select from any number of apps, webpages or YouTube links to send to the students’ devices. Once connected teachers can simultaneously launch a 360 degree Virtual Reality experience. A collaborative document is used for students to record learnings.

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LeadMe Edu

Become a pioneer in the application of XR immersive technologies; Artificial Intelligence (AI), Virtual Reality (VR) Augmented Reality (AR) and Mixed Reality (MR).

Ready to get started? Download the app for Android now!
Use the code 123456 to sign up for free.

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Guided learning

The LeadMe Edu application allows teachers to easily connect their student devices and use them in a virtual reality headset. Teachers play, pause and facilitate discussions, safe in the knowledge that the device is only being used for the teacher’s chosen learning outcome.

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Collaboration

Teachers select from any number of apps, webpages or YouTube links to send to the students’ devices. Once connected teachers can simultaneously launch content for the immersive experience. A collaborative document is used for students to record learnings.

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Engagement

Real time data shows students are on track and engaged. Teachers can spot any drops in engagement and adjust the teaching accordingly.

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Teacher led

The teacher has full control and can monitor student devices. Real time alerts show when learners are off-task. The teacher can also view student screens or restrict access if required.

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